These annotations to a designer’s work is extremely important and vital to the process and the velocity of one’s personal work or with any design hand off. These are vital to your process with the client in the case with a developer, or UI, needs to have clear understandings of for who, why, where, and when those choices were made.

Annotations need explanations and why content is required for each of your design elements. These static frames show the scenario with two sections: content and functionality. These shown in numbers with the bottom of the wireframe that will stand out and can be read in a linear format. These also need to play to it’s ruling and anything that is relevant content wise. This like anything in UX/UI is meant to be iterative, from ideation and low to higher fidelity.


These questions are extremely important to designers. They need to understand the solutions and what they are trying to accomplish with each of their design choices with a purpose. This creates the expectations and successful outcomes for the design and their iterative prototypes. …


Knowing what your clients want, and what user research has presented. This as far as color, mission, and vision all play a huge role. You will always benefit from the low fidelity sketches, and reiterating to a high fidelity, backed with design choices. There are few universal laws that graphic designers play to for what it requires, how unique it is, and what makes the logo successful. Always learn from other designers, and how they accomplished their goals for the long and short term of representing the brand, and all guidelines to its identity.


You conduct the user research to find the right answers for your user, and how you can build this into a content strategy that can achieve your goals. You find the questions and tasks, and then you analyze your findings that will help you bring value to the company.

How do you prepare yourself for the right strategy? You must know what obstacles you face, the bias that can confront the designer, and how you can achieve these with the right outcome. You will always build from your direction with your research methods, and this can have duality of how to understand the user-centric process.


When you are thinking about your resources as a UX designer, you must make sure that the templates, software programs, and rituals you practice are all efficient and allowing you to be the best in your game. …


UX writers need to have a lot of understanding for their users. They need to decipher the rhetoric of communication between colors, signs, visuals, structure, and words. When UX reader digests the words and content with an app’s infrastructure. …


When approaching new challenges, with all things that are nerve wracking, you must make sure you prepare and know what’s coming, so you can succeed. The UX/UI hiring managers, and companies have tactics and methods that can identify what makes a good addition to their companies. …


There is a protocol to working a job at any time, even during COVID-19. When you are looking for a job, you try and find the most ideal work environment there is. You need to consider what your role will be, who you need to answer to daily, and how…


When considering UX/UI design prototypes there are higher prioritized expanses for the user to generate their focus and feedback. They usually analyze the features, risks, claims, and how to make the changes necessary and engage in app management.

There are many tools that user focused designers use that are made…


Micro-interactions are functional constructs in which we co-exist and use new adaptations for computers and social networks. We have build our own responses without speaking to how we interact with, and how we have made functions out of our user interfaces and experiences.

UI micro-animations are the construct that have…

Cynthia Marie Faye

some life theories

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